Matches
Matches in Specter form the bedrock of your competitive gaming environment, designed to cater to diverse gameplay experiences. These are customisable to accommodate various formats, be it single-player, multiplayer, or team-based competitions. Depending on your game's needs, matches can be structured under your main application or within individual games, offering a high level of flexibility.
They also provide the basis for implementing matchmaking rules, which ensure balanced and competitive gameplay. Therefore, Specter's Matches module is a comprehensive toolset that aids in tailoring an engaging, challenging, and fair gaming environment.
Beyond gameplay, matches are crucial for generating key metrics and establishing leaderboards, making them an essential part of the player engagement strategy.
While you can create Leaderboards within the Matches section, remember that they also exist as a standalone module with its own detailed documentation. For a comprehensive understanding of creating, managing, and using Leaderboards, please refer to the Leaderboards documentation.
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