Specter User Manual
  • Getting Started
    • 👋Introducing Specter
    • 🎉Onboarding
    • đŸ–Ĩī¸Dashboard
  • Organisation
    • ✨Apps
    • âš™ī¸Settings
    • đŸ‘ĨAccess Control
    • đŸ“ģActivity Feed
    • â˜‘ī¸Billing
    • 😃Member Profile
  • App
    • ✨Your App
    • 📊Overview
    • đŸ–Ĩī¸App Dashboard
    • 🔧App Settings
      • âš™ī¸App Configuration
      • â›“ī¸API Settings
      • 📸App Media
      • 👩‍đŸ’ģApp Members
    • đŸ“ĻManaging your Environments
  • Build
    • âš’ī¸Overview
    • 🎮Games
      • âš™ī¸Game Configuration
      • 💡Understanding Apps and Games on Specter
    • đŸ•šī¸Matches
      • âš™ī¸Match Configuration
      • đŸĨ‡Match Result Criteria
    • 💸Economy
      • 💎Currencies
        • âš™ī¸Currency Configuration
        • 🔀Currency Types
      • đŸŦItems
        • âš™ī¸Items Configuration
        • 🔀Item Types
        • 🔐Managing Item Access
      • 🎁Bundles
        • âš™ī¸Bundle Configuration
        • 🔀Bundle Types
        • 🔐Managing Bundle Access
        • đŸ“ĻContainers
      • 🛒Stores
        • âš™ī¸Store Configuration
        • đŸˇī¸Store Content Pricing
    • 🚀Progression
      • 📍Progression Markers
        • âš™ī¸Progression Marker Configuration
      • 🧩Progression Systems
        • âš™ī¸Progression System Configuration
    • ⚡Events
      • âš™ī¸Events Configuration
      • 🔎Event Parameters
      • 🔗Specter Events
      • đŸ› ī¸Custom Events
  • Engage
    • 🧲Overview
    • đŸĻ¸Players
      • 👤Player Configuration
      • 👨‍đŸĢPlayer Profile
      • â„šī¸Player Data
      • đŸ›ī¸Player Inventory
      • đŸ’ŗPlayer Wallets
      • đŸƒâ€â™‚ī¸Player Progression
      • 🤴Player Rewards
      • đŸ’ĒPlayer Matches
    • 🏆Achievements
      • ✅Tasks
        • âš™ī¸Task Configuration
        • 🧠Task Rule Engine
      • đŸŽ¯Missions
        • âš™ī¸Missions Configuration
      • đŸĒœStep Series
        • âš™ī¸Step Series Configuration
      • âŗTime Series
      • 🌟Skill Divisions
      • đŸŽĢBattle Pass
    • 🎓Leaderboards
      • âš™ī¸Leaderboard Configuration
      • đŸŽ—ī¸Leaderboard Ranking Methods
    • âš”ī¸Competitions
      • 🏅Tournaments
        • âš™ī¸Tournament Configuration
      • đŸĨŠInstant Battles
        • âš™ī¸Instant Battles Configuration
      • ⏊Bracket
    • đŸ—“ī¸Live Ops
      • đŸ—Ŗī¸Campaigns
      • 🎁Seasons
      • 🏆Schedule Competitions
  • Community and Growth
    • đŸ‘ĨOverview
  • Analyze
    • 📉Overview
  • Product Roadmap
    • đŸ›Ŗī¸Overview
    • đŸĒĸFeature Pipeline
    • đŸ—’ī¸Detailed Feature Pipeline Descriptions
  • Additional Resources
    • Specter API Reference
    • Specter Unity SDK
    • Product Versioning
    • Specter Manual Versioning
    • Feedback and Support
    • Terms of Service & Privacy Policy
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Games

The Games section serves as your hub for managing all the games within your application. This area provides you with the ability to create new games, oversee and modify existing ones, and archive games when necessary. Its design emphasises flexibility and scalability, making it capable of accommodating applications that host multiple games.

For instance, an application might function as a comprehensive gaming platform, hosting a variety of games, each with its own unique appeal. From simple puzzle games to complex strategy games, all can be managed within this section.

Another example could be a single game application that has different modes, each treated as a separate game. This division allows you to handle the modes separately, providing each mode with its own distinctive setting, whilst still under the umbrella of the same application. Thus, the Games section provides you with the flexibility to structure your application in a way that best fits your creative vision and operational needs.

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Last updated 1 year ago

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