Store Content Pricing
Store Content Pricing in Specter is an essential feature that allows for dynamic pricing of items, bundles, or currencies across different stores. This means that regardless of the initial price set for a piece of content, its price can be varied in different stores, offering adaptability in pricing strategy.
Individualised Store Pricing
The Store Price is unique to each store, empowering you to set diverse pricing scenarios depending on the context or theme of the store. It allows for the same item or bundle to have different prices across various stores in your game. This versatility opens up ample room for experimental pricing strategies, promotional offerings, and adjustments based on regional variations.
For instance, consider you've designed a Global Store
catering to your players worldwide. For your players in the U.S., you might want to offer an Epic Sword bundle
priced at $5. However, for your audience in India, considering the difference in purchasing power, the same bundle could be priced at âš250, which is approximately $3. This targeted pricing strategy allows you to optimise for regional affordability and maximise global revenue.
Platform Specific Pricing
In another scenario, you could take advantage of platform-specific pricing. Let's say you have separate stores for Android and iOS users due to the different fee structures on Google Play Store and Apple App Store. You might price a Magic Potion
item at $0.99 for Android users and $1.29 for iOS users to account for the higher App Store fees. The Store Price feature gives you the flexibility to adjust pricing based on such platform differences.
Promotional and Exclusive Pricing
Moreover, this feature can be used to create limited-time promotional offers or exclusive stores. You might have a Holiday Store
offering a popular item at a discounted price to celebrate a festive occasion. Alternatively, you could develop a VIP Store
for top-tier players, where rare and exclusive items are sold at a premium.
Overriding the Root Price
The most potent aspect of Store Price lies in its capability to override the 'root price' of an item or bundle. The root price is the standard price set at the item or bundle level. However, when a Store Price is assigned, it takes precedence, effectively overriding the root price for that specific store. This functionality ensures that your pricing approach can stay adaptable, catering to the fluctuating needs of your game and the evolving player economy.
Understanding and harnessing Store Content Pricing effectively is integral to leveraging the full potential of Specter's store management capabilities. By implementing it astutely, you can craft unique, dynamic, and engaging shopping experiences, drawing your players deeper into the immersive world of your game.
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